local function getCameraRotation ()
	local px, py, pz, lx, ly, lz = getCameraMatrix()
	local rotz = 6.2831853071796 - math.atan2 ( ( lx - px ), ( ly - py ) ) % 6.2831853071796
 	local rotx = math.atan2 ( lz - pz, getDistanceBetweenPoints2D ( lx, ly, px, py ) )
	--Convert to degrees
	rotx = math.deg(rotx)
	rotz = -math.deg(rotz)
	
 	return rotx, 180, rotz
end
